Monday, June 24, 2013

 Right. We're at 864 Tris, and the small ones have a 512 texture sheet. Larger have a 2048 (Original Size).

I'm just sorta trying to gauge my options with what I want to do. I'm partial to 2 and 5. Definitely not the final paint job. We're at 7 hours.

Thursday, June 20, 2013

Mkay, Today I have a little dump of what I've been working on - Still needs SO MUCH MORE WORK.
Hand painted textures take waaaaay longer. At this rate, I won't be finished by the time I need to. I'm going to spend tonight setting a schedule to figure out exactly what needs to get done to finish.

July 7th is my self-administered due date. It has to be finished by then. No more distractions. I'm getting this thing in engine before I'm allowed to sleep. I need a swaying flag, plant, shield, and tiling textures in and ready to be used.

Working on a shield that's going to be at the entrance- 4h mark:
920 Tris, Unlit, Diffuse Only.

Tuesday, June 18, 2013


Back in the swing of things! I'm still working on my C# game, and now I'm quickly going through Javascript (holyfuckthisiseasy).

Nothing really to report right now - I need to update my website and continue applying to places.

Friday, June 14, 2013

Super quick - still working.

This'll be for the side of the buildings, then I'll do another tiling texture for the beams.

Tuesday, June 11, 2013

Had an art test today - not really sure if I can say who with, but it was pretty challenging. They gave me something that I could work on for a week, and gave me 3 hours. We'll see if it comes to anything, but I feel like I did a decent job.

3min each. Just keeping up drawing every day. :]

Monday, June 10, 2013

More Progress:
I'm probably just going to leave the shapes really subtle, because I like it better that way.


This one was pretty quick - 1h or so?
Still playing with proportions for sexy ;3
Also, wtf hoofs? When I started, I just thought she had crazy long legs, but it looks like there's a hidden heel in there that turns the foot into a hoof?


Also. Texturing ! 

I'll probably add another leaf on the top that can be placed to a single square. The current texture needs a liiiittle work, but I think it's looking how I want it. I need to start getting stuff into UDK now. I've been really lazy about it.


Sunday, June 9, 2013

Drawwwinggggg:
So, I definitely fattened up the torso/hips. More sexy/realistic with a weighted booty.

Alright, I'm calling it for today. Here's what we got: